This page includes commonly used chess terms and names.
Capablanca, "Capa": Jose Capablanca made chess look so effortless, he was known as the "Chess Machine."
capture: To take an opponent's piece off the board and out of play.
castle: A special move in which a King and a Rook move simultaneously. Also, an informal, alternative name for a Rook.
clock, chessclock: An object used to time a chess game. The usual penalty for exceeding the time limit is the loss of the game.
en passant: A special type of pawn move. It is rarely known by non-tournament players.
endgame: The portion of the game when most of the pieces have been taken off the board.
Fischer: The first world champion born in the U.S. Also, the youngest grandmaster up to that time.
flag: The term used for the plastic piece on a chess clock that indicates a time forfeit.
grandmaster: The highest level title that can be achieved in chess.
Gruenfeld Gambit: A pawn (or more important piece) sacrifice, played by Black in the Gruenfeld Defense.
handicap: An attempt, usually affecting time or material, to make a stronger player's challenges more equal to that of the weaker player.
illegal position: A position in which both Kings are in check or a number of factors are involved which make a position illegal.
King: The most important piece in a chess game.
Knight: The only piece that can jump over pieces in a chess game.
Legall's mate: A specific pattern that arises when one side sacrifices the Queen to checkmate with one Bishop and 2 Knights.
middlegame: The part of the game that occurs after the opening and before the endgame.
opening: The beginning phase of a chess game.
passed pawn: A pawn with no opposition on an adjoining file.
pawn: The weakest unit on a chessboard; but the only piece that can be promoted.
promotion: An event that occurs when a pawn reaches the opponents first rank.
Queen: The most powerful chess piece.
rank: Horizontal rows on the chessboard, numbered from 1 to 8.
Rook: A piece that moves along ranks and files only.
Sicilian Defence: An asymmetrical answer to White's 1.e4; first played in Palermo in the 1500s.
tempo: A single move. Very often a chess game becomes a fight for tempo.
threat: The essence of a chess game. Threats can be subtle, mating positional, etc. Threats are what you would do if you could play 12 or more moves without an opponent.
time control: A specific number of moves in a specific amount of time. Time controls can be either traditional or sudden death.
tournament: Unlike a match, more than two players are involved.
trap: A series of moves that leads to a favorable outcome for the person who sets it.
variation: The analyses of a chess game; specifically a line of play or annotation.
zeitnot: The German term for time pressure or having moves to make without a lot of time for thought. Almost always a very stressful situation for any player who finds himself there.
zugzwang: German for "compulsion to move."
A player is said to be in zugzwang when any move he makes will result in the loss of a piece
or otherwise seriously weaken his position, though the opponent presents no concrete threat.
zwischenzug: German for intermediate move. A move which interrupts an apparently forced
sequence. A common example is when a player delivers check before capturing a man that he had left en prise.
Source: The US Chess Federation